What about 8 Kingdoms?
8 Kingdoms is a project that has been going on since 2003. It started as a student project, and moved gently into the opensource community.
Since the previous team had no longer time to maintain the project, a few persons and I decided to take it over and make it go forward.
Our current goal is to revise the sources, to erradicate crashes, improve both performance and compatiblity issues. Once it's done, we will focus on the graphics, adding new features, etc, etc...
So, what to expect in the upcoming release?
- A game crashing less, for a better experience,
- A multiplatform map editor, no longer working only under Windows,
- No more use of TCL: Python or JavaScript will be choosed as the script engine.
- Maybe some more I can't tell yet...
Would you like to know more?
If you're interested in the development process, we have set up a blog.
We are really interested in your feedbacks and opinions regarding the 1.1.0 release, as long as they don't concern bugs and crashes: because of the source rewriting, those one will disapear, and completely different new ones shall show up.
Cheers,
Greg*