Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression (skills, crafted items, professions, and proficiencies), heavy crafting influence, and more.
(this is pretty old - v0.3 demo coming later today!) This tech prototype demonstrates the still in-progress engine being developed for 7YRL. It contains the basic underpinnings of a roguelike, but is not a game yet. It does demonstrate the graphical direction of the game.