3DE´s is a game around engineering and constructing. Creating ingenious architecture and mechanics in a physicalized world by combining materials like beams, ropes, interactive hydraulics and street segments. Construct one of the endless possible constructions and make them move, maybe through a selfmade world or space created in the leveleditor. In a mission campaign you will have to drive a truck over the bridges just made before. Bridges in the meaning to connect one point to another. This could be a bow bridge over a river, a crane to lift the truck up a mountain, a cable car to bridge a canyon or whatever is possible to realise with a limited amount of credits. So its important to build wise to get stability, -otherwise you could see an impressive collapse of the construction. To make that possible, you get an easy of access and strong 3D editor.
I wonder if you have to DESTROY bridges here.
thats an important issue!
But no, this game is not about destroying bridges.
maybe in a level you could throw a rope, with the help of a rocket, over a gorge to build a bridge.
-Or you could need a rocket to fly over the gorge like in the last video.
There are a few possibilities.
Of course it looks like weaponry, but its just an engine for engineering.
Bridge building is such a wide subject :-)