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39 Days to Mars is a two player co-operative puzzle-adventure game. Step into the shoes of Sir Albert Wickes and The Right Honourable Clarence Baxter, two 19th century explorers who have chosen to pilot the HMS Fearful on its maiden voyage to Mars. When the steam engine runs out of coal, the ship's cat shreds the navigation chart, and the tea gets cold, it becomes clear that interstellar transportation isn't a walk in the park. It will take the talents of two players working together on the problems that arise to get to Mars in one piece.

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Additional Victorian Adventure Releases Today!

Additional Victorian Adventure Releases Today!

News

Since the launch of 39 Days to Mars in April, I've been busy working on new content in the form of new puzzles, challenges, and dialogue for the game...

39 Days to Mars is out!

39 Days to Mars is out!

News

Pack the teapot, fill the coal scuttle, and get ready for the most confounding co-operative adventure you'll have this week, because 39 Days to Mars is...

This Week In Indie Games: August 3 2018

This Week In Indie Games: August 3 2018

Feature

The biggest indie gaming stories for the week of August 3 2018.

Additional Victorian Adventures coming on July 23rd

Additional Victorian Adventures coming on July 23rd

News

I'm excited to say that I've been working hard on a few new puzzles for Albert and Baxter, which will be released in a free content update on the 23rd...

One Week Until Launch

One Week Until Launch

News

39 Days to Mars is a two player co-operative adventure game, and it's launching in only one week! In this update I talk about last-minute design changes...

Two Weeks Until Launch

Two Weeks Until Launch

News 2 comments

The last month has been incredibly busy with all sorts of interesting things, and lots of technical challenges. In this development update, I talk about...

39 Days to Mars is coming on April 25th

39 Days to Mars is coming on April 25th

News

39 Days to Mars is a co-operative steampunk puzzle-adventure game, and I'm excited to present the launch trailer. It will be available on Steam the 25th...

Languages, Speech, and Discord

Languages, Speech, and Discord

News

Another fortnight brings another dozen bugs (and the corresponding bug fixes) to 39 Days to Mars. But more importantly, it also brings a brand new discord...

This Week In Indie Games: March 2 2018

This Week In Indie Games: March 2 2018

Feature 2 comments

The biggest indie gaming stories for the week of March 2 2018.

Achievements, Hints, and Space Monsters

Achievements, Hints, and Space Monsters

News 2 comments

Development is moving well for 39 Days to Mars. I've been working both on the game itself, and on all the related things needed to launch it on Steam...

Progress towards Mars

Progress towards Mars

News

Development has been ticking away, and there has been significant progress since the last update at the beginning of the year! I've added new screenshots...

Steam Page & Menus

Steam Page & Menus

News 2 comments

This month I worked on assets and descriptions for the Steam Coming Soon page, which is now live! This means you can now add 39 Days to Mars to your Steam...

Finished Ship Artwork

Finished Ship Artwork

News

This is the first development blog for the year, and it's been a busy Christmas break for 39 Days to Mars! The last months saw integration with the Steam...

Ship Artwork

Ship Artwork

News

After working on gameplay for such a long time it was refreshing to get back to some artwork and design. Over the last month I tackled the massive task...

From A to Z

From A to Z

News 2 comments

39 Days to Mars is playable from start to finish! All of the puzzles and mini-games are complete (and with artwork). There are still numerous bugs to...

Creating an Ending

Creating an Ending

News

I spent most of the month designing, implementing, and testing part of the game's ending. Up until this point I've been concentrating on puzzles and gameplay...

Two New Puzzles

Two New Puzzles

News 2 comments

In March I concentrated on play-testing three puzzles. Two that had improvements I wanted to test, and one I hadn't widely tested at all. I also had fun...

Puzzle Improvement

Puzzle Improvement

News

I spent February fixing bugs and getting some new puzzles ready for the public playtest that I ran. The playtest went well, showing me what worked, what...

Puzzle Design Complete

Puzzle Design Complete

News

I've been working on making more puzzles playable, and integrating some of the feedback from the playtesting I mentioned in the last update. All of the...

Playtesting and Drawing

Playtesting and Drawing

News

At the end of October, I ran a playtest of the introduction level with 6 pairs of players who had never played 39 Days to Mars. A final push made sure...

The Introduction Level

The Introduction Level

News 3 comments

I've been continuing my push to get more final artwork in the game, and spent time finishing up the introduction level. This is the third iteration and...

Working on the Graphics

Working on the Graphics

News 3 comments

It's closer to a month and a half since the last update, but I've been busy working on graphics and effects for 39 Days to Mars. I made some final decisions...

Diving into Art

Diving into Art

News

It's been a while since the last update, but things have been moving along. I've been starting work on ship decorations, improving useability after more...

De-stressing the voyage

De-stressing the voyage

News 3 comments

I found some patient friends and colleagues this month to inflict the current build of 39 Days to Mars upon. Over the last month I've been polishing...

Odds, ends, bits, and pieces.

Odds, ends, bits, and pieces.

News

I took a step back this month to work on the game as a whole. This meant fixing up the worst of the user interface problems, ensuring that all the puzzles...

Content and Story Arcs

Content and Story Arcs

News 1 comment

I`ve spent most of my time during the last month working on new minigames and puzzles. There are now eight co-operative puzzles and two solo minigames...

Interactions, Decorations, and Arriving at Mars

Interactions, Decorations, and Arriving at Mars

News

It's been over a month since my last update! I've been busy working on 39 Days to Mars, and things are progressing slowly but surely towards a first release...

Tutorials, Pathfinding, and Storylines

Tutorials, Pathfinding, and Storylines

News 3 comments

This month sees some good progress, including a new level, new puzzles, new minigames and new menus! I'm working towards a playable storyline in the next...

Minigames and Resource Management

Minigames and Resource Management

News

Over the last month I've been working on a mix of content and systems for the resources in the ship. I've managed to stick to a schedule of implementing...

Ship Generation & Interaction

Ship Generation & Interaction

News

This update looks at progress on a number of fronts. There's a new system for random ship generation; a framework for "micro" puzzles; and better object...

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39 Days to Mars
Platforms
Windows, Mac, Linux
Developer
It's Anecdotal
Engine
Unity
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Itsanecdotal.com
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