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2x0ng is a procedural puzzle-combat roguelike game rendered in an 8-bit retro style. Pronounce it "TOO-zong". You control a little pixel-person running through a procedurally-generated maze; with your bouncing, color-changing Squareball, you can match colors to unlock new areas, and destroy an onslaught of enemies as you make your way to the exit. The rest of the rules are for you to discover in-game.

Post news Report RSS 2x0ng updated to 1.5

This new version of 2x0ng includes several usability improvements and difficulty changes.

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I'm going to keep improving 2x0ng and making adjustments as user feedback and issue reports warrant. I'm pleased to present 2x0ng version 1.5, now available on Desura for Windows and Linux.

  • In gameplay terms, the biggest change is that 2x0ng now uses an arcade-style limited retry system. Now you can retry three times before having to start back at level 1. I will probably reduce this to two retries in the next build, with no extra lives to be acquired. I believe this will make 2x0ng more accessible, and moderate the difficulty somewhat, while still giving a good challenge. (The "only one life" mode from previous releases will be renamed to "Challenge Mode" in future builds).
  • I removed the enemies from Level 1 and replaced them with a little "billboard" explaining the basics of the game. The previous message on level 1 was too easy to miss, and thus people were left without knowing how to get to the help screen. I also removed the enemies on Level 1 so that new players can learn the mechanics easily without frustrating deaths. For experienced players, Level 1 will only take 5-10 seconds.
  • Level 2 is now a "normal" level with three colors, instead of a trivial repeat of level 1.
  • You can now use Control-N to cycle through the available joysticks, if any. This makes 2x0ng work better when multiple joystick devices are attached.
  • The exit waypoint indicator can be shown at any time by pressing Control-Y.

I hope you enjoy this new version. Please feel free to let me know what you think of the changes.Thank you!

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