Taking single player open-world sandbox action-adventure out of the same iterative and boring cycle it has been imprisoned in by the market leaders. The city exploration, crime simulation, running and driving everyone loves, except in a world that is not static, not a glorified menu system to do missions, and actually has substance other than visual fidelity. A simulation of a future world, in which narrative is emergent and not so heavily scripted that you must play the game exactly the way the developers want you to. A truer and freer open world game is what this project strives for. For the setting I'm thinking, the "Greater Toronto Area" in the year ~2050.
Unveiling of the newest in exotic super flying car for the year 2050!
2050_ banshee vt-16 new hypercar! wallpapers!
Just some concept art and lore/worldbuilding/dia. for some criminal elements and the weapons tech.
2050_ firing from stealth
Infiltrator Unit Character concepts and Musical Score.
2050_ infiltrator unit concept
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