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Historical Simulation set in 12th Century Europe

Post news Report RSS Prototype announced for 7th June

We are pleased to announce the release date of our prototype on the 7th June.

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We are pleased to announce the release date of our prototype on the 7th June, this means loads more updates and work will step up a pace, soon we will show our first animation (Walking on the test map), more weapons, models, concepts, demos etc...


Here are some Screens of our testing area (we had to change it because of a error), we even included a Screenshot that zooms in on the trees, the Prototype will involve mainly a few missions, some weapons and armour, to give you a tiny taste of the game.


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Smallchange
Smallchange - - 2,108 comments

So the rumor i heard was right!!! ;)

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dowdpride
dowdpride - - 144 comments

so how much is the monthly fee for the mmo?

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Cnaff
Cnaff - - 510 comments

I hope it doesn't have a monthly fee lol D=

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GoldenArbiter
GoldenArbiter - - 182 comments

seconded, however i can almost guarantee that it will be a pay-for-play game... (unless we get an awesome early bird bonus! lol :))

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GooberTrooper
GooberTrooper - - 2,197 comments

I don't have a means to pay for a game like this currently. Thats why I hope most of it is F2P. xD

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FeudalStudios Author
FeudalStudios - - 249 comments

Alpha testers will get life subs, but only a few can apply.

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Smallchange
Smallchange - - 2,108 comments

i have heard Approx 5 euros per month...

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jordo834 Creator
jordo834 - - 34 comments

Apply now if you want free for life

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lukaluka94
lukaluka94 - - 982 comments

I hope that was a sarcasm or some kind of irony...

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J.Sheppard
J.Sheppard - - 61 comments

I apply I guess, im always available for beta and alpha testing seince I work from home. But seince I dont see a section for applying I guess im going to apply here.

-As long as you dont mind the russian accent-

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J.Sheppard
J.Sheppard - - 61 comments

I also have one question, are you planning on using a single all user map or spread it out on several traversable maps/regions?

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jordo834 Creator
jordo834 - - 34 comments

initial testing will be single player, until we get multiplayer, but it will be several 'worlds'

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GooberTrooper
GooberTrooper - - 2,197 comments

Lets hope its the latter. It might cause major laggage if its one giant map of Europe.

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jordo834 Creator
jordo834 - - 34 comments

just a bit XD

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jordo834 Creator
jordo834 - - 34 comments

it'll be a new type of zoning which creates no lag, so when i am on the border, instead of crossing from one large map to another large one, it will cross from one large on to a smaller one, and while you are on the smaller one, the larger map will be being loaded, so it is a seamless transition

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GooberTrooper
GooberTrooper - - 2,197 comments

Awesome.

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Smallchange
Smallchange - - 2,108 comments

yeah that is totaly rad

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jjawinte
jjawinte - - 5,067 comments

Good news. I'm anxious to see the early results of all your hard work. Will the weapons and armor models be finished works or still have some finishing touch-ups left ?

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SuperSoda
SuperSoda - - 14 comments

Well,we first want to complete as many models as we can (For testing etc. etc.) however,we have yet to texture the models so far,If by then most of the models are done we would be able to texture them etc. so it's all about how much we can get done before the prototype release...

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jordo834 Creator
jordo834 - - 34 comments

Yeah we're gonna try our best to get the models as complete as we can but it's no mean feat :)

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FeudalStudios Author
FeudalStudios - - 249 comments

61 days to go.

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J.Sheppard
J.Sheppard - - 61 comments

To solve a partial problem that im seeing, all your trees seem to look the same at a glance. May I suggest that you look at the Speed Tree software. It randomly generates trees for X area along a generator each tree is different in some way or another.

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J.Sheppard
J.Sheppard - - 61 comments

Also what are the size of your maps in terms of Miles/Yards/Feet?

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FeudalStudios Author
FeudalStudios - - 249 comments

Well the full map size for the full game will be the size of europe, for this demo a few miles.

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FeudalStudios Author
FeudalStudios - - 249 comments

Thanks for the heads up, if you want to apply for the Prototype Email me at Georgecoshall@hotmail.co.uk

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Smallchange
Smallchange - - 2,108 comments

and it will take approx how long to walk a mile

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FeudalStudios Author
FeudalStudios - - 249 comments

Well Gamespeed will be 6x.

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J.Sheppard
J.Sheppard - - 61 comments

Well you could always solve that problem by adding in horses and the ability to ride.

Although some of us loners would probably prefer to just walk it and explore.

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FeudalStudios Author
FeudalStudios - - 249 comments

Horses, Carts etc..

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