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[Unpaid] Rockwell ''They Hunger: Source'' is looking for talented mappers, modelers and texture artists. (Forums : Recruiting & Resumes : [Unpaid] Rockwell ''They Hunger: Source'' is looking for talented mappers, modelers and texture artists. ) Post Reply
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Sep 21 2022 Anchor

Howdy everyone I'm dabu I'm the project leader of the promising source engine total-conversion called ''Rockwell'' it is a reboot that aims to bring back the classic they hunger trilogy onto the Source Engine think if it was today.

We've been always looking looking for those positions which it is much needed for the project since the project it is in pre-production/early development stages our goals is to make one of the best unique experience you wanna see it and our goal is to make they hunger awesome into it's glory again.

Mappers:

-Be skilled in mapping

-Showing one of your previous work is required

-Has to be suitable for the project

-Be friendly, enthusiastic, respectful and passionate

- Previous experience with HL2/source-related project is required but not necessarily!

-Has to be familiar with stuff like environmental storytelling

-Understanding the source engine process build

-Understand the dev pipeline

-Blocking out/Detailing and optimizing the map

So each mappers will be able to re-imagine the they hunger levels from scratch and turning them into a detailed/extended world, since in the original it lacked some detail we had some certain plan for some big levels we want to make it in Rockwell.

Modelers:

-Be skilled in modeling

-Be familiar with software like Blender

- Previous experience with HL2/source-related project is required but not necessarily!

-Has to be suitable for the project

-Be friendly, enthusiastic, respectful and passionate

-Understand the dev pipeline

3D Artists tasks you will be able to re-imagine the models that was seen in the original they hunger, whenever it fit your interests you will be able to re-imagine stuff like environmental/organic/vehicles/junk/foliages props or in general, modeling the weapons that was seen in the original they hunger, the characters too and more that's in the they hunger category.

Texture Artists:

-Be skilled in texturing

-Be familiar with software like GIMP and Photoshop

- Previous experience with HL2/source-related project is required but not necessarily!

-Be friendly, enthusiastic, respectful and passionate

-Understand the dev pipeline

Each texture artists will be able to re-imagine the textures that was seen in the original they hunger, you will also work with the 3d artists to texturing the weapons/props and character stuff like that that's in the category you will also be able to re-imagine the walls that was seen (stones, brick, plaster, Dave station etc.), including door/glasss/windows, floors (wood, tile etc.), roofs, skyboxes and other.

We feels that they hunger should come back onto it's glory again if you are really interested please send me a PM here on Moddb we would talk about the project in private!


Cheers,


-Rayan ''Dabu''

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