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The Knight Game : Iron Blood ♕ Medieval hack n slash, melee combat fun (Forums : Development Banter : The Knight Game : Iron Blood ♕ Medieval hack n slash, melee combat fun) Locked
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May 15 2019 Anchor

Introduction:
Hello folkz and welcome to the thread of Iron Blood.
A medieval hack n slash, sideview melee combat game, similar to the game moonstone : a hard days knight, released on 1991 on the amiga plattform.

Short description:
So one day we looked at the old amiga game moonstone : a hard days knight and thought we could go over it and take it to next gen, in our own imagination and perspective of the game. It's not meant to be a copy or something similar. It's our imagination on what the game could be nowadays with a reworked fight system and modern day graphics. The game will have multiplayer support, for now its bound to steam but we will also cover consoles in the near future. The game will also have a single player campagne where you can play the game locally with up to 3 friends or alone with AI.

In multiplayer you can do that with 3 friends over internet connection.
The game will feature AI you can fight against as well as player vs player fights. We hope that this somehow points you in the direction the game will go at. For now we focus on bringing the player vs player fights to life for an upcoming early accces and / or kicktstarter.

Media:

Here you can see the first two maps of our game, iron blood, rendered using Unreal Engine 4:

YouTube Video Development Blog:
Iron Blood Video Development Blog on YouTube

Social Media:
Facebook.com
Twitter.com


Official Website:
The Knight Game - Iron Blood´s Official Website



Thank you!


Update


From photo to game-ready model. At the moment we are scanning some trees for our upcoming forest map.

Update



Part 2 of our iron blood knight game, video development blog is online. Part 2 is all about our prototype of the block/parrying system.

How it works, is written down in the description.

Thank you!

Update

Hey Folkz!

Now that you saw how the game can look and how parts of the gameplay will look like, we want to show you how playing the game will actually be like and how it works. Take a look at our website at Knight-game.com and read our newest article describing just that.


Thank you!


Update

Hey Folkz!

In our newest blog post, we are talking about our role model and inspiration, the amiga classic: Moonstone A Hard Days Knight. You can find the article here: Moonstone A Hard Days Knight, role model and inspiration for our knight game, Iron Blood

Have fun reading!

Update

Hey Folkz!
Here a WIP screenshot of our new map, an old cemetery which takes places in the woods.

A lot of things are still missing, but we are on a good way to finish this map and to implement it in our game Knight Game Iron Blood.

A screenshot of our new map. An old cemetery which takes places in the woods.


Update


Thank you!

The two-handed sword of the beheaded knight.

One of the swords you can buy or plunder in our knight game Iron Blood!


Thank you,
Gazu


Update

Hey folkz!


Because we want to bring you the best possible performance and game feeling in our knight game Iron Blood, we are working on bringing all the blueprints into clean c++ code. Meanwhile we are constantly rethinking and redoing our combat system to deliver you the best and smoothest experience possible.

This video also shows the latest state of our newest battlefield "Cemetery in the woods" which is still in progress.

Thank you!

Edited by: Gazu

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