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RTCW GtkRadiant Compilation error MAP LEAKED (Forums : Coding & Scripting : RTCW GtkRadiant Compilation error MAP LEAKED) Locked
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Oct 31 2021 Anchor

Compiling .BSP to .MAP using the command line in the q3map_2.5.16_win32_x86 program

The resulting .map file I edit in QuArK and save

I open the edited .map file in GtkRadiant-1.2.9 and compile it to BSP


Which BSP compilation method should I choose in GtkRadiant-1.2.9 ? I get the error "MAP LEAKED" at the output

At the same time, the MAP worked in RTCW but the textures are black and white

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