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Just finished my first game and am looking for feedback (It's checkers!) (Forums : Pimpage & Posing : Just finished my first game and am looking for feedback (It's checkers!)) Locked
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Dec 19 2020 Anchor

First off, sorry if I'm posting in the wrong forum.

I've been messing with unity and other game engines for a few years and never really finished anything. The scope of what I wanted to make was way too big for what I could do, so I never really improved beyond the basics.

I was playing xcom2 the other day and thought "Damn this game plays so slow. I want to make a faster paced turn based grid combat game." So I booted up unity and almost instantly realized that the idea was still too big. So you know what? Checkers. Checkers is somewhat simple and is technically grid based combat. So I made a checkers game over the course of about 2 days and I actually finished it.

The download comes with a unity assets package if you want to look at it. The overall structure is terrible and the code is all tangled up in a sticky web, but somehow it works! I don't know what I want to do next, but I'll probably figure it out. Probably something small and simple just like checkers. Hopefully I'll see what I did wrong or right here and I'll make it a little bit better.

Thank you for any feedback at all!



Download Checkers - Indie DB

Edited by: CrashTheComet

Mar 11 2021 Anchor

I have noticed that after each game, you find a new lobby. I have a problem with this because I like to have a chance to defeat my adversaries. This is extremely petty to complain about, but it is incredibly annoying to get whipped and then smack talked just to get put into another lobby. I like to redeem myself. Best 2 out of 3 concept.

It's like playing a game of chess, losing, and the opponent laughing in your face and waving goodbye when you want another chance to beat them, and can not do so.

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