• Register
Forum Thread
  Posts  
How should i script the following actions... (Forums : Coding & Scripting : How should i script the following actions...) Locked
Thread Options
Aug 26 2019 Anchor

Hello all... new hopeful game dev guy here with a question on scripting...

I'm looking to create a wave spawner to drop bombs, that begin a 5 second timer once they hit a surface, showing the user the time countdown, that once time runs out the bomb explodes complete with animation, the wave spawner then detects the bomb has gone and spawns a new one. Upon exploding the bomb is to leave dirt&debris on nearby objects/players, destroy the environment leaving a hole (think of worms bombs eating away at the landscape over time) as well as having a lethal zone where varying damage is inflicted on the player depending on proximity.

Wondering how to structure my code for this, the best approach to get my C# scripts done, all in 1 script or will it be done in multiple scripts ?

for example i have created the wave spawner and it works when testing, so the bombs now spawn from an empty game object, but where do i tell them to explode? in a new script? where do i tell the explosion to do damage to the environment? where do i tell the player to be hurt by the explosion on varying degrees of proximity? a new script for each or?


It's intended for unity 2D game setup for a phone game.

any advice would be much appreciated!

Thanks

Nick

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.