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Exporting Command & Conquer Generals Models (Forums : 3D Modeling & Animating : Exporting Command & Conquer Generals Models ) Post Reply
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Jan 12 2019 Anchor

Evening all,

I'm looking to pull the C&C Generals meshes in to Unity and repaint the textures with Substance.

I've exported all the .w3d files from the .big file from my Origin copy of Generals. Using Gmax/RenX I can open them up, mod them, and save back to .w3d.

However, is there a way to export the meshes in another format - such as FBX or even OBJ?

I found a way to create the OBJ data in the Max script listener window within Gmax.

Is this the best pipeline for getting assets from C&C to Maya?

Edited by: Giganticube

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