• Register
Post feature RSS New Terrain generation and first walk through Bad Tibira

In this video update we want to show you the new terrain generation in cubic voxel style.

Posted by on

The terrain is generated at runtime from a seed and streamed around the player character to keep performance on a good level, also on older machines.

Also visible in this video is the new water shoreline effect in the small oasis before the city,

and we're making a short walk through Bad Tibira, the first bigger settlement the player will encounter in the sumerian desert. A real crafter's paradise.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Feature
Related Games
Lord of Laudanum
Lord of Laudanum Role Playing
Related Engines
Unity
Unity Commercial
Related Groups
Linux Gamers
Linux Gamers Fans & Clans with 2,970 members
PC Gamers
PC Gamers Hardware & Tech with 749 members
Phuntec Studio
Phuntec Studio Developer & Publisher
Unity Games
Unity Games Hobbies & Interests with 1,828 members