It's been months since I've messed with any of the levels in this mod. A couple of days ago I just started editing this game again and I've decided to also make changes to the name. I renamed the project to Nails because it sounds better than the last name and actually has a metaphorical connection to the project's story. It's safe to say this mod is back in full production. Matthew Emmett is the only current developer of the full conversion project. I started this back in 2015 myself, and it may be the case that I'll be finishing its seemingly-eternal development. I've always had a specific vision for what I wanted this game to feel like and how it's presented to the player. I have no intention to go through the hassle of converting this over to Amnesia: Rebirth's engine.