Many modern games have vast modding communities that cater to them. In many cases a new idea keeps cropping up as a popular mod. In general that idea is centred around making the game choices have more permanence and making the death of the character of more consequence than reloading your latest save. Descension explores different game mechanics around the idea of persistent choices and saves, differing from the mainstream in an attempt to make the impactfulness of the story more relevant, and the gravity of your choices more poignant. While saving at any point is possible, there is only one save for any particular game started, and using that save is done by logging into your unique character.
Completion Percentage of Game-Mechanic: 75%