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Post feature RSS How Deep Space Mine came to be

Our feature on Double Up Gaming about how Deep Space Mine came to be. Take a behind the scenes look at the development process!

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Extract:

Deep Space Mine started with a name.

But not this name…

2.5D Procedural Space Flying Game

...

Well, not exactly. During that month we developed more, playtested more, and in short DSM simply wasn’t fun and we didn’t know how to make it fun.

This is when we did the best thing we could do and came up with a new idea. We changed DSM to what it is today, a competitive multiplayer simultaneous turn based strategy game.

If you don’t think your own game is amazing,
why should anyone else?

An early version of The Market

The full post is available on the Double Up Gaming website

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