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Post feature Report RSS Floris_Evolved Features.

All of the current features in the Floris Evolved Module.

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• 3 Different troop trees to choose from when making a character.
• Under Mod Options you can now disable companions from being taken prisoner.
• Prisoner system has been totally overhauled, talk to troops in the party menu to begin dialog
• Tavern townspeople actually use mugs to drink now.
• Improved the blood system and animation.
• New in-game text to add to the lore.
Lord executions & Lords can also execute each other, dynamic changes to the game based on executions, permadeath from executions, player can also be executed.
• Custom battles now have weather and day/night cycles.
• Wind mechanic affecting terrain, trees, borders, and beards.
• AI shield bashing, and shield bashing.
• BodySliding (On death, you possess your nearest companion, if no companion is found you possesses nearest allied troop)
• Health regeneration during encounters
• New HUD!
• Lots of bug fixes to native and floris in general.

• Battle_Time added, you can now host or join a single player campaign's encounters, effectively enabling co-op play in warband during encounters.
Features:
- Play your campaign in singleplayer and your battles in multiplayer.
- When you fight a battle, siege, or attack a village, host a multiplayer game so your friends can help you win the fight.
- Use a dedicated server so that players do not need to reconnect for each battle.
- Anyone that joins the MP battle can choose to be the player, a companion in the player's SP party, any lord from either team, or a random regular soldier.
- Take command of a troop division or all the troops from your chosen party.
- The main party inventory is available during the MP battle by choosing "Access Inventory" from the Esc menu before spawning or using the box at your spawn point.
- The multiplayer battle will have the correct scene, troops (weapons and skills), banners, and weather.
- After the battle, load your saved game and apply the results from the multiplayer battle.
- Great for LAN play or online with voice chat and screen sharing software.
- May be compatible with some Native savegames.
- Battle Time uses the Warband Script Enhancer, adding more features and support for dedicated servers.

Mission types that can use co-op:
- Normal encounter
- Join a battle
- Join a siege assault
- Siege attack
- Defend castle you are in
- Village attacked by bandits
- Village raid attacked by lord
- Village raid defended by lord
- Village attack when looting them
- Village train peasants
- Bandit lairs

• New animations for everything, including walking and standing still.
• Each faction has a unique style
• Coloured Faction Arms
• New map icons, including some that reflect the scene
• A new set of items, with
• 1288 new items on top of the native ones, making a total of 1891 items
• Some native items replaced by better ones
• New songs
• 109 new songs
• 65 new songs
• New buildings for all factions
• New banners
• Lords and companions all have their unique banners
• Improved scenes, with better arenas, challenging new castles and redone training fields
• New face textures for both men and women, specific for each faction
• More female hair types
• Women can now wear earrings
• New sounds
• 1103 new sounds
• 429 new sounds
• Improved graphics
• New skyboxes
• Expanded terrain borders
• Better trees
• A new skill foraging
• Troops t (dis)advantas based on the terrain and type
• Build barracks
• Better blood tweaks
• Bodyguards and escorts when moving into towns and taverns
• Buy your troops ale
• Custom Commander, which offers
• Choose an npc instead of the player to lead the battle
• Autoloot
• Auto-selling system
• Pathfinding now increaes your party map speed
• Increased speed for a short time when leaving soldiers behind when fleeing
• Extra experience based on your intellince
• Mystic merchants where you can buy items without knowing the prefix
• The hitpoints of a horse influence its speed
• Custom camera for battles
• View the upgrade trees
• Check ingame the effect of a prefix on an item
• Many mod options in camp menu
• Recruit troops for your own towns and castles
• Chan the faction coloursNew quest about solving bandit heroes
• Show shot distance on screenShow next pay day in report menu
• Custom troops
• Customizable sparring matches
• Custom Player Party Name
• Diplomacy, which offers
• Amount of recruits available in villas depends on several factors
• The hitpoints of a horse influence its speed
As a vassal
• Persuasion attempts to convince your king to start a war
• Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates
• Autoloot
• Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords
• Send patrols to important locations
• Appoint a chancellor who sends gifts and messenrs to other lords
• Villa and town riots may occure if the people hate you and have to pay high tax rates
• Let your spouse buy some food
• Pay staff salary
• Troops will start running away if you go into debts (this also applies to garrisons)
• Return fiefs to your king
• Move your residence (via spouse)
• Negotiate Mid-sie surrender/walk-out terms if defending your own keeps and towns
• Affiliate to familiesSend scouts to settlements
• Pay to avoid defeat
As king
• Threaten other kingdoms with war and try to squeeze money out of them
• If a faction sues for peace you will have the option to set terms
• Possiblity to send a gift to another faction (fief or money)
• Send a spy to another kingdom
• Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction
• Chan the domnestic policy of your kingdom
• When asking for a truce you will t the option to pay and/or give fiefs to conclude a truce
• If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money
• Choose your faction culture so all your lords will recruit the same type of troops
• Exchan or release your (own) prisoners
• Distribute spoils of war after you conquered a town or castle
• Send emissaries to persuade lords to join your kingdom
• Expanded dialogues
• Titles depending on possessions
• Forced recruiting
• Formations
• Join any side of the battle
• Lancers now use the right weapon in both battles and tournaments
• Morale penalty based on troops quality
• New presentations for
• Character Creation
• Companions Overview
• Factions Reports
• Several new orders, like
• Skirmish mode
• Volley Fire
• Weapon Type Switch
• Spear Bracing
• Sea Battles
• Trade good modifiers
• Towns and castles receive reinforcements from their neighbouring villas
• Join the service of a lord as a freelancer, which offers
• Opportunity to gain ranks, with new equipment & higher pay for each rank
• Ability to desert the army and take followers with you
• Ability to revolt against the lord and release prisoners
• Ability to go on personal leave and remain part of commanders army, altough relation chans
• Interact with commander in a meeting scene
• Ask commander personally to retire from service
• No need to hold space bar while commander travels
• Quartermaster hands you food when you are low
• You can no lonr have prisoners as a common soldier
• Player being able to pick up items from the battlefield and keeping them
• Player unable to ride a horse in battle unless his/her troop tier uses them
• Have all items taken back from previous tier when promoted
• Estates of the Realm
• Fog of War, which can be turned off
• Kingdom Manament Tools
• Landowners and moneylenders where you can buy land from
• Multiple Troop Trees. Choose between three different types of trees
• Pre-battle orders & deployment, which means
• Place orders to your troops before the battle
• Split one troop type into two divisions
• New AI options for using special attack orders, battle AI
• Rand weapon proficiencies lowered in bad weather conditions
• Flags on the backspace-menu minimap for all divisions, preference screen includes option tips
• Orders to specify to each division which Weapon Type to use
• Original M&B-style feature De-horsed Cavalry are Re-assigned
• Anti-Cavalry & Horse Trample buffs
• Battle Continuation with two DeathCam modes
• Custom 'Follow' camera mode for in-battle
• Seafaring
• Special troops and tactics
• Trade ledr
• Trade with Merchant Caravans
• Tournament Play Enhancements, which means
• Entry options choose your equipment, if you have a horse or gain other enhancements
• Renown Scaling Renown gained from winning a tournament now scales based upon your level
• Companion Specializing Companions can have permanent entry options set for them
• Randomizing Retains the neral randomness of Native if you wish not to preselect items
• Lord Reactions Friendly lords that are present at the tournament will have a favorable reaction to your win while enemies will have a negative one
• Lady Reactions Your relation will improve with all ladies present to witness your valor in the arena
• Persistent Betting You may select your bet amount from a drop down menu in the settings window that stays set throughout the tournament
• Dynamic Weapon AI Enemies in the tournament will now switch between rand and melee weapons (assuming they have acquired both) depending on the distance of the closest enemy
• Player Customization Players can now elect to disable the mod in game returning tournaments back to function as they do in the native game
• 6 new companions, making a total of 22 companions

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Guest
Guest - - 689,012 comments

HOLY CRAP

Reply Good karma Bad karma+9 votes
Guest
Guest - - 689,012 comments

Pero hace falta el floris expanded para jugar este, o es independiente??

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Guest
Guest - - 689,012 comments

HOLY MOLEY

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hoverswcraft
hoverswcraft - - 79 comments

Moddb.com SILVERSTAG
Moddb.com FLORIS-EVOLVED
Please for the love of all that is good, someone please merge these together.
PLEASE. for the love of GOD.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,012 comments

HOLY JOLY MOLY thank you man, I love this. great work

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Guest
Guest - - 689,012 comments

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