Note: These features are for the old engine which you can download for free!
UPDATE 8/12/12: The engine now supports a fully working Object-Component system!
Current Features:
Upcoming Features:
I am sorry to say, but a few weeks ago my youtube account was deleted for no apparant reason, I don't think I will be making another channel but I will slowly carry on with the engine, I said to myself I wouldn't give up no matter what, and I am going to stick to that, if you would like to keep following the project then please if you are a member on indiedb follow this project as I will know that people are still interested.
Thank you.
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I'm pretty much a noob to this so forgive me if this is a stupid question, but how do setup Visual C++ up for this engine?
You need to use visual studio, you go into Resource\Lua and write your lua code in main.lua, eventually i may make a toolkit once I hace rewrite the engine
sorry you don't need vs!
o i forgot please add python I have beeng working whit it for a time and prefer using python 2.7
Once the engine is rewrite I will try integrate it!
good engine if you add multiplayer mayby ill use it for a proyect cant wait for next update
Thanks for the reply! The engine is far from completion but I am working hard rewriting the engine to support OpenGL, not to disapoint you but multiplayer will be a 'mabye if I get time' feature, but thanks for the support anyway!