• Register

Gamebryo engine (Bethesda's branch) reimplementation based on OpenMW and id Tech 4 sources

Post article RSS Articles
Cell-Based World and Client-Server (Level Streaming)

Cell-Based World and Client-Server (Level Streaming)

News

Some thoughts about the client-server communication model and level streaming implementation

Engine Architecture Overview

Engine Architecture Overview

News

Some brief explanation of new engine architecture

Why id Tech 4? (And some engine history)

Why id Tech 4? (And some engine history)

News

The reasoning of why id Tech 4 (BFG) is used as a base for the engine

Follow Profile
Platforms
Windows, Mac, Linux, Android
Company
The Big MT
Contact
Send Message
Homepage
Gitlab.com
Licence
GPL
Release date
Engine watch
Follow
Article Statistics
Articles
3
Views
378
Views Today
0
Feed
RSS