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The game engine you are trying to view has ceased development and consequently been archived. If you are a member of this engines team, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Spiller is an close source game-making library. Written entirely in Java, and designed to be used with free development tools such as Eclipse, Spiller is easy to learn, extend and customize. It has been developed so the games made with it could be run within any Android Device despite their Android version or hardware specifications. It has been developed using Android 2.3.3 libraries, but it shouldn’t give any trouble under Android 2.2 For the implementation of the main graphic system I use OpenGL and hardware accelerated system (which uses the GPU).

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