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The Shmup Creator is a tool that will help you create your own shoot'em up and easily build your levels without coding at all!

Post news Report RSS END OF 2017 UPDATE

Last update of 2017 The SHMUP Creator is feature complete! It's not the end of the journey, as we need to polish the UI, debug (a lot), write the documentation (a tedious and long task...) and complete a 2D example level. This update describes the last features added to the tool and the improvements.

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END OF 2017 UPDATE

BuloStudio 2017

The good news:
The SHMUP Creator is feature complete!
It means that every features are there and that we can begin the last part of the journey: completing the SHMUP Creator and at last release it to the public. We are not there yet, but we can see the light :)

NEW FEATURES INCLUDE:
. a scroll bar int the bottom of the screen to navigate quickly in a level
. I wrote about the 3D snap in the last update: it is complete and it works. Yeah!
. users can import FBX 3d models directly
. there are in-editor tutorials now. “Prof Bulo” will teach you the basics of using the SHMUP Creator
. the tool is translation ready. We plan to release it in English and French first.

bulo tutorial

IMPROVED FEATURES:
. the builds of the games are now more compacts
. there are tons of small UI improvements: animated transitions, new keyboard shortcuts, contextual help…
. dozen of bugs are now gone. (dozen of bugs are still lurking, but I’m watching them)
. did some more work on scoring systems and medals
. a new and faster bullets engine (read the last post for more)

WHAT WE ARE DOING RIGHT NOW:
. I’m working on the documentation. It’s taking shape but it takes a long time.
. we are still working on the UI: the menu editor and the HUD editor are still a mess and need a lot of work.
. I’m still unhappy with some parts of the tool: the weapon system is too complex and need some work. We can’t release a beta until we can have time to address that.

bulo gameplay UI Mess

WHAT I WOULD LIKE TO DO but HAVE NO TIME right now:
. we still need to make a 2D level to test the tool and to include in the package
. some assets are still missing: I’d like to include more bullets types, more enemy moves presets…
. we need to do more marketing. Like not posting an update every 10 months (…).
. we need to translate the SHMUP Creator and the documentation in French

I can feel some external forces luring me away from the SHMUP Creator and so I’m dedicated to work harder right now, when I still have some free time.
The beta version of the SHMUP Creator is coming, I can feel it!

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