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The Shmup Creator is a tool that will help you create your own shoot'em up and easily build your levels without coding at all!

Everything is drag-and-drop

No script, no code: use your mouse and the menu to create complex games.
We are trying hard to make an easy, but powerful tool that anybody can use.

some features:

. create 2D or 3D games
. vertical or horizontal shmups
. state of the art 3D engine: shadows, shaders, particle effects, post processing…
. scoring systems
. bullets patterns editor
. game logic using triggers

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Ok, a small update this month. I made quite a lot of progress, but there are not a lot of interesting things to say.
Most of the coding work was polish and debug. That’s crazy the number of small issues I can still find…

But I spent more time on the documentation. It is now complete, a v0.5, full of spelling mistakes. The next step is to format it, choose the colors and fonts and add a lot of screenshots. It’s incredibly time consuming!

SC docPreview small 3

I also sent my sounds and musics list to a sound designer.

The documentation, the sounds, the debug: the goal to all this is to produce a beta version after the summer. I will then start a closed beta for some happy fews which will allow me to further polish and debug the tool and the engine.

As I said I will continue my work on the documentation.
I will also hopefully resume my work on the “Gradius like” 2D level.

Oh… And did you notice we started a mailing list?
Don’t hesitate to sign up: it’s on the top of this page. No spam, we will only send emails to announce the release of the SHMUP Creator.

See you!

April-May update

April-May update

News 1 comment

It's been two months, but I made a lot of progress on things related to a near release. I wrote half of the documentation, and it takes time for a game...

SHMUP Creator devblog: March update

SHMUP Creator devblog: March update

News 1 comment

A new update on the SHMUP Creator, making light on a non sexy truth about game development: we spend most of our time fixing bugs and writing new bugs...

SHMUP Creator devblog: February update

SHMUP Creator devblog: February update


February was a small month. Some progress was made though, and the SHMUP Creator dev is still going well. Next month will be better!

SHMUP Creator devblog: Janueary update

SHMUP Creator devblog: Janueary update


After a depressing post last month, I made good progress on the 2D pixel shmup level. I'm debuging and polishing at the same time and the beta takes shape...


Good to hear you're back on track. Things happen, understandably (Congratulations on the new job); just happy that this project isn't abandoned. Keep up the good work, and can't wait for the next update. I'm excited to make me some shmups. #hype

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suny2000 Creator

Thanks a lot for your comment!
I'll post a new update next week.

Reply Good karma+1 vote
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Bulo studio
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Latest tweets from @bulostudio

I'm using git for the SHMUP Creator now. I can't understand how I could have spent so many years without version control.... (shame!)

Oct 8 2019

RT @houlabete: @shmupemall a 10 ans ! Meme si à mon humble avis ce n'est plus aussi vivant qu avant il faut souligner la resistan… T.co

Oct 4 2019

RT @Mark_MSX_: Just renewed the domain for Electricunderground.io Hope you guys have been enjoying the website!

Sep 29 2019

Lot of work + code technical issues + real life things = no real progress on the SHMUP Creator those days. An update soon, though!

Sep 27 2019

RT @shmupemall: 🎙️Nouveau #podcast Shmup'Em-All qui revient sur l'actu #shmup et le #TGS2019コンパニオン + la participation de @Catzou où… T.co

Sep 25 2019

RT @shmups: So I haven't shilled in ages. Hey I'm Elixir and I write about shmups. Kind of a big deal. 👾 Discord, w/ 1.5k+ use… T.co

Sep 17 2019

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