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RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your own game, all packaged together in a box, so to speak! This "box" will contain an assortment of editors (centered around a map editor and a voxel editor) that will allow you to make your game the way you want. I will be striving to make the software user-friendly so that no knowledge of programming, computer graphics, or modelling will be required, all while still maintaining as many customizable aspects as possible so that your game can be unique.

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Patch v0.3.0.4-alpha (Engines : RPG in a Box : Forum : Patches : Patch v0.3.0.4-alpha) Locked
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Jun 8 2016 Anchor

Bug Fixes:

  • Fixed an issue where the navigation grid lines were drawn too low for tiles where the walking surface was higher than one voxel.

  • When hiding a group in the Map Editor, the corresponding navigation path lines will now be hidden also.

  • Fixed an issue where the navigation path between two tiles would not show in cases where the connection was not two-way.

  • Modifying the Map Editor navigation path colors in the Settings dialog now works again.

  • Exported games will no longer freeze on startup if the “items.json” file does not exist.

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