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RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your own game, all packaged together in a box, so to speak! This "box" will contain an assortment of editors (centered around a map editor and a voxel editor) that will allow you to make your game the way you want. I will be striving to make the software user-friendly so that no knowledge of programming, computer graphics, or modelling will be required, all while still maintaining as many customizable aspects as possible so that your game can be unique.

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Patch v0.2.1.1-alpha (Engines : RPG in a Box : Forum : Patches : Patch v0.2.1.1-alpha) Locked
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Apr 4 2016 Anchor

Bug Fixes:

  • Fixed an issue with the Tile Size filter where options would become duplicated when the Refreshbutton was pressed. The selected size is also now retained when the tiles are refreshed.

  • Voxel models will be saved with compression again. I mistakenly removed this setting in v0.2.1-alpha while testing another issue and forgot to add it back.

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