First pre-alpha release of allegro-based pipEngine 2D.
Main features:
- static sprites
- moving and rotating sprites
- png, jpg, bmp, tga(?) support
- keyboard, and mouse support
- multi-cameras, multi-scenes
- simple, isn't it ? :D
- self-made timer
- static lib
Next version goals:
- sound support
- animated sprites
- other renderables (text etc.)
- maybe it will be OpenGL-based (if it will, it will be late release)