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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently used by two games in two companies: - White Night (OSome Studio) - Space Run (Passtech Games)

Add media Report RSS A great number of objects (view original)
A great number of objects
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Description

Graphic engine is optimized to handle a great of 3d elements on screen, including meshes, particles, and custom built objects.

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matfrem
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1159×704
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