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Unleash the power of a simple yet dynamic engine with the Mirage Legacy, a packed and fully-loaded engine to meet the requirements of your game development.

Post tutorial Report RSS Getting started with Legacy

Learn how to start up the server, understand the data directories, make yourself an admin and log into your game engine for the first time with this guide, by the developer of Mirage Legacy!

Posted by on - Basic Server Tools

Chapter 1: Getting started with Legacy.

Hi there newcomer! I'm Kevin! I'm the official project lead and developer of Mirage Legacy, and I'm here to guide you through getting started with Mirage Legacy. This tutorial will cover the following:

  1. Starting the Server
  2. Logging in to the engine
  3. Making yourself an admin
  4. Accessing editors and basic admin functions

This tutorial will cover quite a bit, so let's get started!

SECTION 1 - Starting the server

Once you have downloaded and extracted Mirage Legacy, you should find yourself presented with two folders and a text file: "Client", "Server", and "Changes.txt" We need to start our server first, so let's open up the Server folder and you will see the following:




If there the file with the little windows and blocks for an icon named "server" has a different icon, this simply means you do not have Visual Basic 6 installed. Don't worry about this, we do not need to open up the code. Now, take a look at "Legacy Server", with a little common sense you should guess you need to open that file. Go ahead and start the server.

You will be presented with this screen:


This is the Control Panel. As you can see the server is quite simple and small. After it loads up, It may ask you for access to the network, allow access and the server will be able to accept connections. Okay, let's see what each Tab does.

  • Console: Shows loading sequences and server messages, can be used to monitor
    some server actions.
  • Players: Shows the list of all players currently online, used to ban, kick,
    promote or demote admins when right clicking a player on the list.
  • Control: Used to reload all sorts of game data to the server, and shut down
    the server.

SECTION 2 - Starting the Client and Logging in

Now, we have the server online, so once you've seen enough of the server, leave it where it is, and go back to the Server folder. Head back out of the folder, and find the "Client" folder. You should see
something similar to this:




Now let's open up the program "Mirage Legacy", so we can take a look at the game! After it loads, you will see the login screen, with four buttons. Hit 'Register', input the desired account details, and create your character. You will then appear in a blank world, with nothing in it. This is just one part of your canvas on which you will make your game!

SECTION 3 - Setting up Admin Access

We need to make you an administrator in the system however so you can begin working with the editors. Let's move away from the client and open up the server once again. Open up the Players Tab and you'll see something like this:


You'll see that number one on the list will be your account, and the name of your character. Go ahead and right click the row, and a few commands will pop up. You only need to hit the "Make Admin" button right now, so do that. Now let's look at the client to make sure it worked. Take a look at the chat log on the bottom left, and you should see: "You have been granted administrator access." Once you receive this message, you can now begin working with the developer suite!

SECTION 4 - Accessing Editors

Now that we have access, let's begin learning how to access the editors. There are two methods of accessing the Admin Panel:

  1. Pressing INSERT
  2. Typing "/admin"

Try either method, and let's take a look at the sidebar that appears.

This grey bar is the absolutely awesome and useful Admin Panel. Let's have a look at just a few essential functions.

Let's go down to the mid-section of the bar and find the Editor Buttons. Each button is named according to their respective editor, Quest, Item, Shop, so on. You'll need these in order to bring up your editors and develop your game. Another useful tool can be found right below it, two scrollbars and button, used to spawn items or currency in a certain quantity. Use it to test out items in the game.

These are just two tools used in Legacy's extensive editor system, and this concludes our tutorial! Watch out for more tutorials by me, Kevin AKA SnowVolt, on how to utilize Legacy to it's fullest!

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