• Register

ioquake3.org is the de-facto standard in Quake 3 technology post-opensource release. Others base themselves on the hard work of the hundreds who have contributed to ioquake3. Tremulous, World of Padman, Urban Terror. All use ioquake3.org for many reasons.

Post news Report RSS vi-oquake3

Effectively immediately ioquake3 will be dropping the established rendering path of OpenGL and moving directly into the future of gaming, rendering through a text editor. We realize this decision may come as shocking to some, but with increased competition from browser-based games like id software's Quake Live, we must compete on a whole new level.

Posted by on

Effectively immediately ioquake3 will be dropping the established rendering path of OpenGL and moving directly into the future of gaming, rendering through a text editor. We realize this decision may come as shocking to some, but with increased competition from browser-based games like id software's Quake Live, we must compete on a whole new level.

So, I have started by creating an SVN branch for the new rendering conduit and all support for OpenGL rendering will be dropped along with LibSDL support. We're especially happy about dropping LibSDL support since we realize that everyone who has used our LibSDL version of Icculus Quake has hated the mouse responsiveness and the way it inserts DRM into the rendering channel. Eliminating that kind of drama will really set the project free.

Therefor, I present to you, the gaming public, and screaming Icculus Quake 3 fanboys, VI-OQUAKE3:

viq3
Post comment Comments
piexil
piexil - - 19 comments

what i cant even read the text, but renderin through a text editor thats amazing

Reply Good karma Bad karma+1 vote
Nickelpat
Nickelpat - - 119 comments

I used Firefox to zoom in on the picture, and that's actually real text... I'm impressed!

Reply Good karma Bad karma+2 votes
Dan911
Dan911 - - 333 comments

april fools..

Reply Good karma Bad karma+2 votes
Bird_of_Prey
Bird_of_Prey - - 1,616 comments

I now appreciate high definition graphics all the more.

Reply Good karma Bad karma+2 votes
SAHChandler
SAHChandler - - 119 comments

Can't wait for the later and improved vim-oquake
>:3

Reply Good karma Bad karma+2 votes
Arxae
Arxae - - 718 comments

too bad its prolly a april fools joke, this looks realy cool :D

Reply Good karma Bad karma+1 vote
gregfriis
gregfriis - - 62 comments

I know it's a joke, but it would actually be kind of cool to play a 3D game rendered like this. :D

Reply Good karma Bad karma+1 vote
TheHappyFriar
TheHappyFriar - - 518 comments

~5-8 years to late... ATI had all their older GPU's doing this already. :p

Reply Good karma Bad karma+1 vote
Arxae
Arxae - - 718 comments

ooh i want it :D
or at least a video :3

Reply Good karma Bad karma+1 vote
leilei
leilei - - 5,721 comments

smartshader, though in recent years ATI has disabled that 'novelty' feature (which was one of the big selling points of their famed R300 series.)

Reply Good karma Bad karma+2 votes
TheHappyFriar
TheHappyFriar - - 518 comments

yeah, I don't like that they disabled it. I used it relatively often: I'd record videos with that enabled, it was pretty sweet looking.

Reply Good karma Bad karma+1 vote
f0rqu3
f0rqu3 - - 206 comments

omg that was unexpected

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: