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Intersect is a C# online role playing game creation toolkit. This engine combines the beloved online role playing aspects of classic 2d tile based orpg engines with a modern code base, a user friendly development suite, and brand new features. Maps are seamless and are easier than ever to create. We have an excellent lighting system, events, and much much more! Our client is separately licensed as MIT so you can legally distribute your creations for profit without giving away your source modifications. Check us out!

Post news Report RSS New Map Grid and Closed Alpha Bug Fixes

After both a long break from development, and an even longer break from posting on social media we are posting all of our updates for the world to see! Closed Alpha testing went well, and we are pushing out new features like the Map Grid which shows you how your world is structured and what it looks like while you are designing it!

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Map Grid and Closed Alpha Bug Fixes
Dev Blog 10/19/2015

News/Updates
Dev Blogs have been rather quiet with closed alpha and everything else going on so I am going to catch you up on recent developments.

First off, closed alpha has worked out rather well. Those testing the engine found dozens of small bugs for us to fix but nothing too major so far.

Secondly, I am working on a new feature, something that has presented itself to be needed when working in large worlds. This is a tool that will show you an overview of your world setup. You can find your current world boundaries, where the map you are currently editing (in orange) is located in world space, and even pull up a preview of your world from a distance. See below for screenshots of this new system.

Content/Show Off

Map Grid:





As always, feel free to post comments and questions below! We are excited to hear your thoughts on our progress!

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