GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost of conventional tools! In addition to making game development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.
This is a game about a hero - a samurai - who ends up in an unknown village and suddenly gets involved in the political chaos between Warlord Shimazu and the inhabitants. The whole game art was made by myself with my Wacom tablet and Photoshop Elements. I also made the animations of the characters, like walking, fighting, dying etc. So everything you see - i drew it! And yes, I'm kinda proud of what I created, especially because this game was created in 48 hours at the Molyjam, a game jam based on Molyneux tweets. Art by Lisa Mallory (Malsha). Code by Timo Radzik.