The FreeBASIC project is a set of cross-platform development tools initially created by Andre Victor, consisting of a compiler, GNU-based assembler, linker and archiver, and supporting runtime libraries, including a software-based graphics library. The compiler, fbc, currently supports building for i386-based architectures on the DOS, Linux, Windows and Xbox platforms. The project also contains thin bindings (header files) to some popular 3rd party libraries such as the C runtime library, Allegro, SDL, OpenGL, GTK+, the Windows API and many others, as well as example programs for many of these libraries. FreeBASIC is a high-level programming language supporting procedural, object-orientated and meta-programming paradigms, with a syntax compatible to Microsoft QuickBASIC. In fact, the FreeBASIC project originally began as an attempt to create a code-compatible, free alternative to Microsoft QuickBASIC, but it has since grown into a powerful development tool. FreeBASIC can be seen to ex
We're thrilled to announce that the FREE demo version of our sizzling game is now live!
ignite the excitement: toad on fire demo now available!
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2022 indie year in review - quarter 2
The Steam store page for Larry the Dinosaur 2 is up! It's "coming soon", but you can add it to your wishlist. Along with this, the first trailer is released...
steam page up | first trailer
Toad On Fire is a top-down, retro-like action-adventure shooter. You play as Smokey, a toad armed with a flamethrower, and take the offensive against...
buy toad on fire on steam
I edited a new trailer and took some new screenshots. Come see the pretty colors and action. Oh, and the game is released!
release trailer and new screenshots
In this video, I work on what happens when you barrel off into the waters. And I troubleshoot a bug with the heat bar.
coding session - 10/16/2020
I do some work on the game, involving pixel art and fixing bugs. I also demonstrate some of the features with the inventory status screen.
coding session - 9/28/2020
In prep for releasing a new demo, I've been running through the game a lot, fixing what bugs that come up. There always seems to be something to fix...
progress update, june 2018
It's been far too long since my last update, but I have put a lot of work into the game since then. Some notable items include an additional boss, a new...
progress update, may 2018
The old greenlight campaign is dead in the water. I decided the best strategy at this point was to restart the campaign with a better presentation.
greenlight campaign rebooted
It's been several months since my last update. I've been hard at work, trying to finish everything for the game. Though, nothing is coming easy. Each...
progress update, may 2017
It's been a lot of work, but I finally made it. I made the trailer.
toad on fire now on steam greenlight!
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