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Duality is a plugin based 2D game development framework using C# and OpenTK. One of its main features is the WYSIWYG editor, which lets you playtest and edit your game seamlessly within the integrated sandbox.

Engine Features

  • Plugin Architecture
    Easily introduce game logic via plugin
  • Component Based Design
    Allows your own code to blend in seamlessly
  • Base Infrastructure
    Rendering, Audio, Physics, User Input, ...
  • Content Management
    Takes care of all your game resources

Editor Features

  • Live Editing
    Preview and Test directly in the editor
  • Hot-Reload Resources
    Modified Assets are automatically reloaded
  • Hot-Reload Plugins
    Write code and test it directly without restart
  • Modular Design
    Tailor the editor exactly to fit your game

To learn more about the engine, please visit the project page.

Besides the github project overview and documentation, there is also a developer blog. If you want to contribute to the project, be it by active development, documentation or testing, you should pay a visit to the community forums. The same applies to any questions or suggestions - feedback is always welcome! However, bugs and feature requests that do not require further discussion should be filed in the issue tracking system, directly on github.

Latest binary release: Dualitybin.adamslair.net

Fork / Contribution Guide: How to Contribute
Donate: via Paypal or on itch.io

Getting Started


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Platforms
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Adam's Lair
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MIT
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Latest tweets from @adams_lair

#gamedev idea: An interactive story that takes place entirely in someones chat app. You play the main characters autocomplete.

Feb 14 2019

RT @CodeWisdom: "Every program has two purposes: The one for which it was written and another for which it wasn't." - Alan J. Perlis

Feb 10 2019

RT @cgyrling: Having your assets binary reproducible is one of the biggest productivity multipliers for a tools team. Massive cod… T.co

Feb 10 2019

RT @MitchyD: The news about alleged Activision/Blizzard layoffs next week could mean hundreds of great game makers will be witho… T.co

Feb 9 2019

RT @SebAaltonen: Started learning Rust. First thing I noticed in tutorial: Variables are immutable (const) by default. This is a good start. Woohoo! :)

Feb 5 2019

RT @GretaThunberg: “If you consider the objective science, only one conclusion is possible: the people taking the streets are complete… T.co

Feb 3 2019

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