The backbone of our flagship project Asylum, Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a deceptively simple scripting language, blazing fast performance and high portability supporting Windows, Linux, Mac OS X and iOS devices, the project aims to become a referendum of the genre.
Source Git
Github.com
Seclusion: Islesbury is a mystery/horror adventure game with a focus on creating a deep atmosphere and an absorbing journey. In this journey you will explore various locations with countless mysteries to solve while trying to stay out of the madness that surrounds the town.
Is it really possible to solve a decade old murder case? Is it really safe to wonder on these streets? Is there anyone to help you in this town? Find it out for yourself!
Seclusion: Islesbury is now available for voting on Steam Greenlight and needs your support!
Welcome to a world of mystery and despair. Will you be able to live through this lonely journey?
Serena released to rave reviews. This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers...
The adventure game engine by Senscape - Dagon - opens its guts to the community.
Senscape are looking to fund the final stages of development of their highly anticipated and bone-chilling horror adventure Asylum.
Seclusion: Islesbury is a mystery/horror adventure game with a focus on creating a deep atmosphere and an absorbing journey. In this journey you will...
How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband...
Decay surrounds you, dread around every corner. You feel imprisoned while traversing the endless hallways... Asylum is a chilling journey through the...
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This looks very good. But I just hate the skip walking. :/ Is this a part of the game or will you implement a real walking system later on?
Not for the time being. The next step would be to support third person adventures.
Keep in mind this format allows you to create games *very* quickly and requires little resources. This is why we can run Asylum smoothly and exactly the same on desktop and iPad with no changes to the code :)