The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
The following is a screenshot of the Robot Mech Animation Processor. Soon I will attach weapons to the robot mech. Most of my time has gone towards working on artwork for my 2D game and learning algorithms for programming artificial intelligence. Can't wait to show some of my playable stuff