The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
The Cyclone Game Engine can now render a lens flare effect. It uses hardware occlusion queries to efficiently detect whether or not the sun is hidden behind the landscape. This will allow us to fade out the sun when the sun is not visible.