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Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. Programmers can choose to use their preferred language to achieve their targeted platform Native branch written in C++, with a little Java and Objective-C. Lua and javascript are binded as scripting language. HTML5 branch, also known as cocos2d-html5, is written in Javascript, that focuses on desktop browsers XNA port, is written in C#, focus on Windows Phone 7 and XNA. All the branches above are released under MIT License. With cocos2d-x framework, developers can easily create or port their games onto iOS, Android, Bada, BlackBerry Qnx, Marmalade, WindowsXP/Windows7, Linux and Windows8 Metro.

Post news Report RSS Super Sky Hero now on Kickstarter

An old school inspired, pixel art, 8bit music, shooter being developed for iOS, help it get made on Kickstarter! A mix of flying (Gradius, R-type) and running (Contra, Metal Slug). With enough support this game can go far beyond its current limits and even MAKE ITS WAY TO CONSOLES.

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An old school inspired, pixel art, 8bit music, shooter being developed for iOS, help it get made on Kickstarter!

A mix of flying (Gradius, R-type) and running (Contra, Metal Slug).

With enough support this game can go far beyond its current limits and even MAKE ITS WAY TO CONSOLES.

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