After two attempts, Ken Silverman began writing a successor to the popular Build engine while mentoring a smart local kid in 2006. It eventually became BUILD2 and he continued working on it until 2011.
CPU render with realtime shadows... and it working right now. Just amazing! And you can edit duke nukem levels with your friends, just: build2 duke3d.grp e1l1.map
So how much is it?
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