• Register

Create 2D Games for Windows, Mac OS X and Linux. It features the BlitzMax compiler, core BlitzMax modules, Max2D graphics module, IDE, debugger, sample code and documentation. Source code for all modules are included as well.

  • View media
  • View media
  • View media
Post article RSS Articles

v1.0.5.1:

-More texture improvements, especially on smaller textures that have looked terrible since 1.0. A few
improvements to larger textures and a few more loading screen and menu improvements.

-Additionally slowly updating naming convention for "bump" map files as well as now exporting them as higher quality pngs and being much more scrutinous with what textures actually use them.

Items:
- Updated "firstaidkit.jpg" (Normal first aid kit item texture)
- Updated "firstaidkit2.jpg" (Blue first aid kit item texture)
- Updated "gasmask.jpg" (Gasmask item texture)
- Updated "nav.jpg" (Navigator item texture)
- Updated "radio.png" (Radio item texture)
- Updated "wallet_tex.jpg" (Wallet item texture)

Loading Screens:
- Replaced "mtf.png" with "mtf_2.png"
- Updated "scp-096.png" to "scp-096_1.png"
- Created "scp-096_2.png" (previously "scp-096.png")

Map:
- Updated "2_office_lamps_dif.jpg" (Lamp map object master texture)
- Updated "294.jpg" (SCP-294 texture)
- Updated "concretefloor.jpg" (Concrete floor texture)
- Updated "concretefloorbump.jpg" to "concretefloor_normal.png" (Concrete floor normal map)
- Updated "concretemoss.jpg" (Mossy concrete texture)
- Updated "concretemossbump.jpg" to "concretemoss_normal.png" (Mossy concrete normal map)
- Updated "ctwalls.png" (Heavy containment brick wall 1 texture)
- Updated "ctwalls2.png" (Heavy containment brick wall 2 texture)
- Updated "metalpanelsbump.jpg" to "metalpanels_normal.png" (Metal panel wall normal map)
- Changed "miscbump.jpg" to "misc_normal.png" (Miscellaneous mechanical object normal map)
- Updated "officeseat_a.jpg" (Office chair object texture)
- Updated "scp-012_0.jpg" (SCP-012 texture 1)
- Updated "scp-012_1.jpg" (SCP-012 texture 2)
- Updated "scp-012_2.jpg" (SCP-012 texture 3)
- Updated "scp-012_3.jpg" (SCP-012 texture 4)
- Reverted "tree1.jpg" (I believe this is for the now removed scp-038)
- Updated "tree1.jpg" (SCP-860-1 tree texture)
- Updated "wood.jpg" (General wood texture)
- Created "wood_normal.png" (General wood normal map)

NPCs:
- Updated "106_diffuse.jpg" (SCP-106 texture)
- Updated "guard_diffuse.jpg" (Guard body texture)

Misc:
- Updated Promotional Material Organization
- Fixed a few errors in "materials.ini" (incorrect normal map allocations, typos, etc.)
- Fixed several typos in changelog and made it more consistent with the 8-bit breach changelog
- Fixed an issue with specific textures not being used since they weren't in the props folder
- Included "d3dim700.dll" so the game can be ran at higher resolutions
- Removed "CameraTexturebump.jpg" (Camera object normal map) [Unused]
- Removed "caution_teslabump.jpg" (Tesla gate warning normal map) [Unused]
- Removed "officeseat_abump.jpg" (Office chair object normal map) [Unused]
- Removed "tree1bump.jpg" (I believe this is for the now removed scp-038) [Unused]

Graphics Overhaul v1.0.5 Patch Notes

Graphics Overhaul v1.0.5 Patch Notes

News

Here are the patch notes for Graphics Overhaul v1.0.5. They're decently long so be warned if you intend on reading them.

In Vitra - jRPG Trailer

In Vitra - jRPG Trailer

In Vitra

Is there any truth to those rumours of a mysterious affliction spreading all over "In Vitra"?

SCP-CB’S 4TH ANNIVERSARY!

SCP-CB’S 4TH ANNIVERSARY!

SCP - Containment Breach 3 comments

Regalis talks about SCP - Containment Breach's fourth anniversary in addition to some news about what to expect in the next update!

Chef Solitaire: USA - Greenlight

Chef Solitaire: USA - Greenlight

Chef Solitaire: USA

Chef Solitaire: USA - Greenlight Campaign is live. Please Yes! Vote today!

Add game Games
Galaxang

Galaxang

Adventure

Début de jeu d'aventure dans l'espace galactique. Visite de lieux, bases, et planètes. Succintes conditions de progression. 2 mini-jeux. Conception...

Galaxangint

Galaxangint

Adventure

C'est une sorte de cosmos vide . Où dessiner des systèmes planétaires , Et décider des éventuels raccourcis (téléports) .

SCP: Containment Failure

SCP: Containment Failure

Stealth

The original developers of SCP: Containment Failure before the project being handed over to Firewood.

CS2D

CS2D

Tactical Shooter

CS2D is a fast-paced free top-down multiplayer shooter! Two teams fight each other in action packed matches. With a variety of missions like bomb planting...

StarTrade

StarTrade

Futuristic Sim

StarTrade is a retro-ish space simulation game with an open world setting. You start as a money- and nameless character, only in possession of his space...

SCP: Assistance 2

SCP: Assistance 2

Adventure

3 years after the events of the first Assistance(The prequel), You were captured by the SCP Foundation and was sent to the new mordern Site-19 for maybe...

Valorous

Valorous

Arcade

Asteroids was the first video game I ever played, so like so many others I decided to homage it :)  its a simple yet somewhat addicting take on the...

Coloring program

Coloring program

Family

Coloring program is a small program that you can use to make pictures. This program was created using BlitzPlus. While we were developing this software...

new demo of goldplanet

new demo of goldplanet

Third Person Shooter

it's a story of 3 adventurers on a Strange planet. they try to collect the gold stones to have the fortune.. but there are a lot of bad creatures. the...

SCP-087-B V2

SCP-087-B V2

Adventure

A new and improved version of SCP-087-B by Regalis. This was the scariest game I ever played and I thought one day I could make it even scarier. I have...

Comments
rasteron
rasteron

Blitz Max license is now free and opensource (zlib/libpng) since September, I posted a blog about it:

Blog.rastercode.com

Official announcement here:

Blitzmax.com

Maybe someone can update the profile?

Reply Good karma Bad karma+1 vote
YellzBellzDotCom
YellzBellzDotCom

As a user of BlitzMax, it is definitely one of my favorite languages out there. The Eschalon Book 1,2 and 3 were written in BlitzMax for a nice little showcase for it. Definitely depends on your end target though.

Yellzbellz.com

Reply Good karma Bad karma+1 vote
lulcow
lulcow

Great engine, especially for beginners.

Reply Good karma Bad karma+1 vote
darknessrush
darknessrush

is it possible to import your own models & textures?

Reply Good karma Bad karma+1 vote
CoderDude
CoderDude

Ask the forums on blitzbasic.com

Reply Good karma Bad karma+1 vote
CoderDude
CoderDude

If you don't have an account, I'll answer it for you. Yes you can, But you would have to know how to read and write files.

Reply Good karma Bad karma+1 vote
MarcusM
MarcusM

Quite sad there isn't any Linux demo of Blitz Max available.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags