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The game engine you are trying to view has ceased development and consequently been archived. If you are a member of this engines team, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

The Avian Classic Engine is a simple, easy to use and user-friendly engine, perfect for creating your own Online Roleplaying Games. It uses the DirectDraw graphics library and visual basic 6 as its programming language. It couldn't get any simpler.

Post news Report RSS [Download] ACDE 1.1.0

New version is out with plenty of fixes, changes and userfriendliness improvements.

Posted by on

New version is out, get it here!
Sleepystudios.com

Changelog:
- Fixed NPC Editor not changing/saving conversation value.
- Fixed "frmEditor_Quest".
- Corrected command messages.
- Fixed MAX_MAPX & MAX_MAPY to properly represent the current GUI.
- Fixed start map variables.
- Fixed the game name option not appearing in the form caption.
- Fixed the escape button exiting out in the menu.
- Removed useless NPC behaviours in the editor.

#CHANGES
- Removed map names in the form caption.
- GUI now loads from GUI files in the GUI folder.
- Scaled the form so you could see everything by default (resizes to normal size in-game).
- GUI now hides while mapping.

#ADDITIONS
- Added guilds (basic at the moment).
- Added starter admin account ("admin", "password").
- 'Enter' in register and login to "accept".
- 'Escape' while in game to bring up the log out confirm menu.
- Added pretty example map.
- Added example NPC, Conversation and Quest.

For any assistance, issues and questions please feel free to ask & discuss in this topic:
Sleepystudios.com

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