This huge update includes the new Slaughter game mode with five new specially created arenas, improved graphics, Twitter and Facebook support plus many more new features.
Change log for version 1.1.1
- changed sound card initialisation method (fix for some Sound Blaster sound cards)
- changed order of sorting cars in the Slaughter mode menu to match Story mode
- fixed master volume not being saved
Change log for version 1.1.0
- New "Slaughter" game mode
- Added five new arena maps for the "Slaughter" mode with different environmental effects
* Harbor - bright midday
* City Center - foggy noon
* Park - bright dusk
* Midtown - night with projected headlights
* Suburbs - early dawn
- Added specular highlights to most shiny surfaces and all cars
- Fat zombie explosion kills are now added to combos
- Fat zombies emit toxic fumes for better visibility
- Car explosions can now kill zombies and are added to combos
- Car explosions can chain from one another
- Added new combo names and particles
- Money is now awarded for destroying all props
- Updated static camera and is now set as the default camera
- Adjusted story mode pricing
- In-game Twitter support for posting High Scores
- In-game Facebook support for posting High Scores
- Switched zombie bone animation to hardware
- Ogre3D Engine updated to version 1.7
- minor tweaks and fixes
Lovely! I have barely played this game to be honest but I really have to try it again now.
steam patch out rightt?