A human pirate faction for Thea 2 adding new characters, resources, food, a weapon, a building, children, enemies and more.
CHANGES
Removed the Showing Off skill from all human pirates.
Replaced the icon for the pirates Sucker Strike skill.
Flintlock pistols (and now rifles) count as ranged weapons in the games code.
Fishermen now start with a flintlock rifle.
Pirate Gunners are no longer restricted to only one and can now use weapons.
Redone a number of the pirate artworks improving their quality.
FIXES
Fixed a potential error in the derelict event.
Fixed the Moonstone sea event from triggering on land.
Fixed the Pirate Crab Captain using event art instead of character art.
NEW
Gave all human pirates a new skill called Intimidation.
Gave warrior human pirates a new skill called Reckless Charge.
Added a new event at the pirate tavern letting your people relax and enjoy the atmosphere visitable every 15 turns.
Added flintlock rifles to be unlocked and used, a two-handed version of the pistol that hits a little harder and has a higher crit chance.
When unlocked Flintlock Pistols (Flintlock Rifles too) can now be crafted to be used in Mental and Spirit challenges with stone or gem essence.
Added new trait cards for starting with a Fisherman, Carpenter, Gunner and/or Swashbuckler.
Added a new trait card giving you one of each of the two flintlock weapons.
Added another dwarf pirate artwork, 1 male.
Added another pirate female carpenter artwork, 1 female.
Added another real orc pirate artwork, 1 female.
Added another pirate carpenter artwork, 1 male.
Added another pirate fisherman artwork, 1 female.
Added roaming pirate groups of dwarves, elves and real orcs.
Added a few tougher predator fish to fight on the open seas.
Installing and Updating:
Just extract the downloaded *.rar file into your Thea 2: The Shattering mod folder located at:
Thea 2 The Shattering\Thea2_Data\StreamingAssets\Mods
Once extracted here start your game and choose Mods from the main menu.
Activate the mod from the list and then restart your game.
Once the game has restarted you must start a new game. Failure to start a new game will result a number of potential errors.
Feedback:
I have done my best to ensure these work (and I'm pretty sure they work) but please don't hesitate to contact me here or on the Thea 2 Discord to provide me with feedback so I can continue to improve on these events.
Q&A
Do I need to start a new game once this mod is activated?
When activating this mod for the first time yes you need to start a new game.
If updating to the current version from the last version is it safe?
Yes it's safe to update to this version from the last one.
Can this mod be used in Co-op games?
Yes it can. All players participating in the game will need to have it active.
All credit goes to MuHa Games for making Thea 2: The Shattering the amazing game that it is and the artists whose artwork were used in said mods.