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Created by David Astle, the goal of this project is to make a library of animation components that allows programmers to easily animate their models. The XNA framework makes many parts of game development very comfortable, but due to time limitations and inconclusive feedback from the DirectX solution to animation, they have decided to exclude an animation framework in their API. The source code has been updated to work in XNA 4.0, but the binaries have not. Also, you will need to use your own effect instead of the BasicPalleteEffect due to changes in the XNA 4.0 Framework.

XNA Animation Component Library
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