After a long time of being in the shadows of my main campaign verdammnis this little gameplay mod needs to be released into great wide world. //Update 05.08.2021//
This mod is made for fun not to be totally Honest
it got some crazy weapons and enemies.
Also there are 3 versions.
Only Monsters (Verdammnis to go monstermixer)
Only Weapons (Verdammnis to go Weapons)
And everything together combined into 1 mod (Verdammnis to go Deluxe)
Attention this Mod is still under development and i'm still learning how to script and stuff, be patient if something isn't right i try fixing it
All Monsters, Weapons and Decorations are from Realm667, if you like them use it in your mod.
Gore, Sway and Shadows ; Made by NashMuhandes ( Without this Stuff the Mod would suck )
Art : Made by = Interpic Art by Azagth
LootBox Idea and Art : Made by Hexereticdoom
if i forgot someone please let me know
-Lots of Smaller Bug fixes
-New Enemies Added
-Added a Dash feature
-Fixed Loot Box for Armor
This Project is not Dead i'm still Working on it in my spare time
-Added a lot of New enemies
-Added a new type of loot box specially for ammo
-Fixed a lot of stuff in the Monster.wad also added destroyable corpses into monster.wad
-Fixed another flickering textures
-flame wand has new First and Secondary fire mode
-Added New Menu Header and Help Screen
- Added destroyable Specimen tank one with only blood in it, and another one with a nasty surprise
- Added destroyable Lamps and Columns
- Added destroyable Marine corpses that provide you with a random gift, also from Cacodemons, Zombie guys and Imp ( Only in Deluxe version )
- Added Colored junk for destroyed barrels, not only the stupid silver ones
- Added an empty barrel which provides you with some goods if destroyed
- Added a magical scroll which allows you to have a companion
- Fixed flickering textures from various weapons and Monsters. Thanks to Captain J for pointing out this issues.
- Rebalanced the difficulty levels.
- Added New Monsters and made a few new Variants ( Spicycacodemon ect. )
- Fixed all problems with specter demons
- Weapons only Mod is uptodate.
- Also Monster.wad is uptodate.
- Weapons mod and Monsterpack are both with custom difficulty levels (//To play with vanilla wads//)
- The weapons only mod is back works fine with almost any random monster pack
- Fixed a lot of issues with VTG-Deluxe
- Added new Monsters and Variants also specters
- Added a new Weapon SoincNailgun (Because one nailgun isnt enough)
- Fixed a Problem with VTG-Lite version
- Lootboxes with Hearts will spawn more often by Bigger enemies like Cyberdemon, and drop better Loot
- Fixed Missing Texture of Nailgun ammunition (NailBox)
- Added new version of Weapon sway by Boondorl
works much better with the new Tilting
- Added New Stuff too V-T-G-Lite version
- Romoved some unnecessary stuff in the mod (Filters ect.)
- Added DarkdoomZ it comes with a super modifiable Flashlight ( By Caligari87 )
- Added Missing Monster Sounds
- Added New version of Tilting++ (By Josh771)
- Added New Monsters
New Addon (Old) is back you can play with only the monsters in almost any wad you want.
(Monster-Only.wad) don´t load this wad with V-T-G Deluxe V6.1 or VTG-LiteV2.2
-Hotfix uploaded the wrong File
- V6 features, every monster spawns random without any logical numbering
- Strong weapons will Drop lesser than before
- it sounds not much but it was a lot of effort to make it work the way i want
this version will maybe the last version because i lost interest in making stuff for doom, it consumes too much time...
Also im not active in making maps anymore... i apologise to the few people that are waiting for an update.
Life for me at this point right is realy bad :-( I don´t want to go into detail....
Hope the Future will be better....
Stay save how ever reads this
-Fixed some sound issues
-Latest Nashgore version added
-Fixed Detonatorguner, he will not instant kill you anymore, also the grenade he shots will spawn nails, due to major lack in performance
-Added BFG Lootbox (10% drop rate)
-Ironed out some other sound issues
-Chance of getting a loot box spawner increased
-Fixed a lot of sound issues
-Added new sound for weapons the weapon sound have more punch
-Monster Trapbox reworked
-Few changes on Unmaker
-Added new and missing sounds to enemies
-Added more Gore and Blood to Nashgore
-Few changes on Chaingun Monster spawner behavior
I removed Monstermixer and the Standalone Weapon mod due to the fact im sick of maintaining this 2 sperat mods but the lite version is still Available.
(Scouter Shows enemy names)
-Added a punch of new enemies to fight of, also new / old Variants
-Added a lite version for People with lower spec computers
-Added Shaders inside the Mod which can be turned on or off, for the extra crispy old video game look
-Add motion blur, i personally hate this but it can be turned of
-Added frag grenades
-Added Old Doom Style weapons with special abilities ( Not All find out which )
-Added the damage screen effect, which also can be turned off
-Refurbished the mod intestine a little bit to load faster and run smoother (Only Deluxe 5.6)
The Scythe 2 error is still not fixed, because i don't really care...
- New Enemy Added
- Fixed a Lot of Errors and issues inside of the mod way to many to Count... Trust Me
- All version are kind of a Full Version i guess ^^
INFO : Scythe2.wad Don't Work with Monstermixer or V-T-G_V5, you will have some Graphic Glitches that will disturb your gameplay by the way i'm not going to Fix This.
- New explosion sprites to Barrels
- Destroyed Barrels now spawn junk and Smoke
- Revenant rocket launcher added (Art from : Sergeant_Mark_IV )
- Swat Shotgun Removed
- Reduce loading time by putting scripts together
Optional : Testet Verdammnis to Go on Android runs flawless on a Hauwei P10+
- Doom 1 missing textures fixed ( Revenant Rocket and ChainGuner inc. SoundFx )
- New difficulty levels added
- New Monsters (Attack swap)
- Higher Difficulty level spawns stronger enemies
- After shooting a Pillar the glas no longer fades out
- Fixed spawn error with livingstick actor
- Berserk Pack now spawns random Health stuff, also a Quake Damage ( Red Orb Sperhe)
- Added Unmaker Weapon ( Feels unpolished... )
- Fixed missing Revenant rocket texture in Doom 1
- Fixed Revenant Rocket Ammo Icon and Type also Added more Damage and better Tracing
- Set Spawn Rate lower for Tombstone decoration
- New secondary fire mode for:
Flamethrower ( Include new ammo type )
-New Weapon Morph Gun ( Turn enemies into Pigs and Chickens )
- New Lootbox
- Chicks and Pigs can spawn as regular enemies (Bigger and Shot fireballs //Chicks only// )
- All Versions are uptodate
- Weapons and Monster fixes
- New Weapons added and Sniper Removed
- Lootbox Fixed
- Soulsphere error Fixed
- New Techlamps, Torches, Candles and Candelabra added
- Flak Cannon drop more often
- Removed some missed editor numbers ( Should load and play faster : Higher Performance )
- BfgRifle Fixed FINALLY!
- Karasawa* fixed, less ammo consume more velocity (*it´s a Gun ^^)
Enjoy the latest version
= Verdammnis Monstermixer now Version 1.4
= Verdammnis-to-Go-Weapons now Version 1.6
= Verdammnis-to-Go-Deluxe now Version 4.0