Version 1.0 was made after Battleforges Video of Version 0.9.
And this time Version 1.1 was made after TinyyTonyy's Video of Version 1.0.
I also finally properly exported all SL textures, so I was able to do much more with that!
Changed:
- The 939 Lure sounds are now "mmmmmmBARK".
- 096's trigger sounds are renewed.
- Changed 012 a bit.
- 035 voicelines are now really distorted to represent someone with a terrible mic.
- Keycard textures updated.
- Medkit (and S-NAV) Textures updated.
- Some more Documents updated.
- The Menu and GUI have been greatly updated.
A list of details from previous versions I can still remember but didn't list before is in the summary.
Also are the map gen bugs fixable? In my playthrough of v1.0 i got to 079 and once i entered its little chamber it instead it just decided to show another room just above 079's.
There should be no additional map gen bugs in this mod sicne there was no programming, if it only happened once or even twice it's definetly bad luck from the og generation.
The Original game was always and still somewhat is ever so buggy, I personally can't do much about that, I can only hope your next seed won't be that bad.
okay, thanks for help