v2.3.1.2 bug fixes and tweaks
Added compatibility with "Power Indicators" mod
Minor update v2.3.1.2
New trait Unaffected by death - pawn isn't bothered when a pawn dies, observing a corpse, or seeing one of the undead
Tweaks:
Spell mending has a small chance to remove worn by a corpse taint
Staff of Blazing Power and Staff of the Defender are recognized as ranged weapons
Transpose cast time and cool-down have been adjusted to make it a more viable ability; transpose grants the faceless several seconds of reversal
Ranger bond will slowly heal permanent injuries of the bonded animal
Gladiators that increase training in sprint will decrease the drain on rest rather than increase it
Gladiators trait tweaks to reflect a hardier yet less intellectually inclined class
Paracyte harvest yield reduced from 6 to 5; grow days increased from 15 to 16
Removed the ability to talk or hear from undead
Transmutate cool-down changed to 5s, reduced mana cost by 10%
Adjusted market value of gems of insight
Revised magic quest rewards to remove luciferum, ambrosia, and artifacts and add syrrium, gemstones, and raw magicyte
Autocast Teach will only occur if both trainer and mentor are performing joy related jobs or wandering without an assigned task
Might and Magic mentoring (Teach) is now a form of joy and will apply at the successful completion of training
Bug fixes:
AI blood mages won't perform blood sacrifice out of combat
Haulers using autocast blink/phase that blink directly onto an item stack will add items to the stack, if possible, instead of displacing the stack
Death knight class icon is visible