New event, improvements to undead behavior, and bug fixes
- Portals can now transfer pets - pets must be in the stockpile zone and can be transported using "transport items" option
- Disabling Shot (sniper) and Grapple (gladiator) will now cause instant hostility between factions
- Snipers must now have advanced weaponry equipped in order to use most of their skills
- New Event: Elemental Assault; this challenging event triggers during the late game and involves hordes of elementals storming your base!
- Added a series of thoughts and social behaviors involving Undead; living colonists will now be much less likely to "befriend" one of the undead
- Added a series of thoughts and social behaviors between Necromancers, Druids, and Paladins
- Valiant Charge should no longer destroy a pawn if the explosion triggers an exception