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Description

The 5th version of the mod. Direct successr to 4.5, it enhances many textures, changes -mostly visually- the troops, adds many items and fixes a bunch of typos.

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The Sword and the Axe 5.0
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Antonis9 Author
Antonis9 - - 1,275 comments

sambob: To sambob, I am sincerely sorry, my friend I pressed delete comment by mistake, instead of Reply. Please excuse me!

As for my answer, the mod should work with version 1.153 and up.

volkoling: again, sorry, it seems I deleted your comment too, I am without excuses. Major facepalm. :(

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volkoling
volkoling - - 117 comments

its fine, I must say that this is the BEST version yet so far... I love how all the troops look and how all the armor and weapons look, I thought I was just gonna test it out for a little I didnt know I was gonna be sucked into a 2 hour playthrough already XD

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Antonis9 Author
Antonis9 - - 1,275 comments

Thank you I am glad you like it!

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Thorvaldo
Thorvaldo - - 689 comments

I'm afraid to comment now xD The delete is real! (?) You are on a rampage, sir! Thanks for the new version btw. I'm gonna try it right now ;)

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Antonis9 Author
Antonis9 - - 1,275 comments

So sorry about that. :(
But it's a good thing I have read and was able to reply.

And I hope you'll like it!

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Guest
Guest - - 688,627 comments

Loving the Mod. Thank you so much :)

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sambob
sambob - - 382 comments

Thanks for your reply, Antonis9.

Am currently running a previous version on WB 1.143; it looks like this won't

work ok on 1.143. Will give it a try and see.
What do you think?

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Antonis9 Author
Antonis9 - - 1,275 comments

Well, I cannot say for sure. You could try, though. But it is based on the module system of 1.153. I don't think it would be a problem, but I cannot say for sure!

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sambob
sambob - - 382 comments

Antonis9, it works just fine on my ver.1.143!

A very good mod! There is some confusion with some of the companions' gender tho.

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Antonis9 Author
Antonis9 - - 1,275 comments

Yeah, I forgot to change the companion lines, I will upload a patch soon!

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HighKingDillon
HighKingDillon - - 42 comments

I'm thinking about installing this mod. I've played and beat so many mods and am ready for something new. Do you think that your mod could give me that?

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Antonis9 Author
Antonis9 - - 1,275 comments

Well, I don;t know friend. I designed it to be so, but it may be different for everyone. You should try it, though. There's always the option to just delete it if you don't like it, but I really hope you will like it. :D

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RPVkraven
RPVkraven - - 25 comments

Any chance of changing the font? It looks cool and it fits well with the theme but it gives me a headache when trying to read it

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sambob
sambob - - 382 comments

Go to the main page of this mod- there is a tutorial re: changing the font.

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RPVkraven
RPVkraven - - 25 comments

Uhhh got it, perfect, tanks sambob

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Marius-Aetius
Marius-Aetius - - 231 comments

" I've been hit" ! haha, great job mate !

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Perriry
Perriry - - 186 comments

Antonis, great release, thanks!

I'm sorry to bring this here, but I'm eager for some information about the Magna Renovatio: Europe 1200 Reloaded.
Is there anyone planning to work on that mod?

Thank you!

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi! I am really sorry and a bit embarrassed about the delay. Tbh, I work more slowly in modding now, due to rl stuff. Still, when I have time I edit the Module files of 1200, which Korinov and the team has sent me. I mainly fix codes/edit stuff, so there's not much to tell or show. Still, I promise than sooner or later I will update that amazing mod! :)

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Perriry
Perriry - - 186 comments

Hey man, don't blame yourself about this, it's ok (besides we all know that real life is a bitch :D)
Thanks for all the hard work ^^

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Háleygir
Háleygir - - 1 comments

Hey Antonis, I thought I would share a few points about your mod.

While you are welcome to do whatever you wish and create a more of a fantasy/your version of Viking era Scandinavia and surrounding areas, if you want a more accurate mod what you have now has a bit to go.

Place names and geography, kingdoms, rulers, it's all over the place or made up. Some place are too far north or south, some place did not excist until much later or at all and the actual important places have been left out in some cases.

I will use Hálogaland(region where I live) and Finnmark, the northern part of your mod as my primary examples.

Hálogaland: During the viking era it stretched from Namdalen in todays Nord-Trøndelag to just south of the island where the city Tromsø stands today(where you put the Village of Bodø, Bodø did not excist, there was however a farm at around the location where you put hemnes called Bodin)the part of Hálogaland that you put in northern sweden did not excist.

This large area aswell as the part you have called kingdom of the sami, was considered a wasteland, the norsemen called all of it Finnmark, finnish nomads(today called sami) would roam these areas,but there was no kingdom or large settlements.

The Chieftains of Hálogaland would tax them, and also sail around and into the area called the White Sea(where you have put the castle Narem, in reality it was called Bjarmland at that time and and entirely different people lived there) to trade and plunder.

There is more, but I think you get the idea ,there are a few other smaller things I would like to mention, there were no medieval style stone castles at this time in scandinavia. There were ringforts, and wooden fortifications around a chiefs hall or town(kaupang) for example.

Leather Armor, scale armor or Lammelar armor was not in use at this time, either a simple woolen tunic, or padded armor like a gambeson, and a mail shirt if you could afford it.

There were also far more kingdoms at the time than shown here in Norway particulary, I have no Idea what Prodalog is or comes from.

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi! Thank you for your time and your comments. I will take them into consideration and change things, but still, the mod strives to be realistic, but pseudo-historical. I was and am aiming for a historical basis, but I allow myself not to be restrained. :D

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DimetheBloodWarrior
DimetheBloodWarrior - - 28 comments

WTF I can barely read any of the **** in the mod D:

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DimetheBloodWarrior
DimetheBloodWarrior - - 28 comments

Ohhh myyy GODDDDDDDDDDD THE WORDS ARE SO ANNOYING TO TRY TO READ AHHHHHHHHHHHH

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi, if you have difficulty with the font, please see the appropriate article in the Articles section.

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TheNordicViking
TheNordicViking - - 96 comments

My favourite mod :)

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RPVkraven
RPVkraven - - 25 comments

Companions auto-loot doesn't work and some lords appear on the battlefield without a weapon
Great mod though...

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi, the auto-loot is a Diplomacy bug, or rather, not finished script. I will take see about those lords, thanks!

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Linut1
Linut1 - - 30 comments

Really good mod man

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Antonis9 Author
Antonis9 - - 1,275 comments

Thanks!

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gestaposcope
gestaposcope - - 164 comments

I've come across a very irritating glitch with a quest given by a guild master, specifically Nargorom(?) the quest briefing is to hunt down troublesome bandits. The bandits appear on the map but when I encounter them to battle them the option to engage in a battle does not appear, instead the only option I am given is to leave. Making it almost impossible to deal with these troublesome bandits. A way to work around this glitch is to try and make a lord or another party to engage in a battle with the bandits and from there you can chose to join the battle.

This glitch might have been triggered after I "helped" a group of bandits to defeat a rival lord. However, I then battled the bandits and defeated them.

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi, I will take a look at this bug, thank you for reporting it!

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RPVkraven
RPVkraven - - 25 comments

Also one thing that bugs me is when you die on the battlefield you cease to control your troops, and they fail to charge the enemy without your command, kind of an issue

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RPVkraven
RPVkraven - - 25 comments

And the siege of Esbjerg Castle in Denmark has the ladder misplaced making it impossible to conquer

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Antonis9 Author
Antonis9 - - 1,275 comments

The first is a Diplomacy thing, about the second, I will release a siege fixing patch soon. :)

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RPVkraven
RPVkraven - - 25 comments

Do you think you can add like a PoP type of kingdom custumization of equipment? And also a Viking Conquest feature to refine equipment?

...just a though

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Antonis9 Author
Antonis9 - - 1,275 comments

Sure, I'll take a look.

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Akanoth
Akanoth - - 3 comments

Hi !
The only thing why I'm not playing this mod, are stone castles instead of wooden ones ( they didn't exist in this time, unrealistic :c it hurts :c ), and same with those scale and lammelar armors.
If you'd fix these things, I'd be one of your fans ! :-)
Greets!

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Antonis9 Author
Antonis9 - - 1,275 comments

Hi, yes scenes need to be changed and they will eventually. As for armors, I would need a dedicated modeller and texturer, because OSP armors are not infinite. :)

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salad94
salad94 - - 1 comments

You should add England, Frankia and places that the vikings raided besides scandinavia.

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ironpanzergod
ironpanzergod - - 2 comments

This mod is awesome!
only if the vegetation was more realistic it would be well for example, such as in Mod vikingr . Like that Media.moddb.com

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Belalx
Belalx - - 4 comments

Man the mod is very good but there is some proplems like when i besige one of the castles the ladder that let me climb the wall doesnt in the right place and one of the villiges is flying and the people is on the ground and the houses are in the air + i hope you will add england in the next version hero :D

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