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Description

For CK2 2.7.1. Please delete old versions before installing. Install into Documents/Paradox Interactive/Crusader Kings II/mod This build should be stable for both multiplayer and singleplayer!

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The Seven Kingdoms A1.4 For CK2 2.7.1 [Outdated]
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Eltarian
Eltarian - - 8 comments

Lets try the new version :)

Thanks for work!

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Guest
Guest - - 689,069 comments

Do we get a changelog? If so where can I find it?

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RowanMaBoot Author
RowanMaBoot - - 148 comments

Changelog is in the description as usual. You can also find it in the download.

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Guest
Guest - - 689,069 comments

Have you repaired worship ancestors event, because it's not working?

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ZeroFighterR
ZeroFighterR - - 123 comments

It should have been disabled for the time being

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Guest
Guest - - 689,069 comments

There is no "finish" button when a window that informs you about something opens. I finished upgrading holding but now cannot terminate.

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RowanMaBoot Author
RowanMaBoot - - 148 comments

I'm not sure what you are talking about. We don't have anything like that in our mod? We just use the vanilla building system with lots of custom buildings.

Are you using another mod with ours? It could be incompatible. And make sure you're also using A1.4 with CK2 2.7.1 - and if you used any prior versions, make sure you deleted them first.

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Guest
Guest - - 689,069 comments

Thanks man. Got it all right. There was some mods probably they made it misbehave. Deleted it all and works fine. Just wish there were House Baratheon and Martell in the game. And instead of house Jesswyse of Harrenhall I wish there was house Hoare. That's who Aegon the conqueror beat. His house was one of the mightiest in the Westeros. And there aren't retinues. I noticed Valyrians from the Lys island lave it, but not any house more.

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ZeroFighterR
ZeroFighterR - - 123 comments

House Hoare didn't control Harrenhal yet(They control orkmont), Baratheon doesnt exist yet and so do the Martells (they arrive 200 years after our start date as andal invaders)

We only have retinue's for the Valyrians currently.

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Guest
Guest - - 689,069 comments

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Kloney
Kloney - - 1 comments

Long time no see since PW boys :D Nice mod, been enjoying playing it, one issue I've found is that peasant rebellions seem to be as powerful as your standard troops.. which is an issue when there's like 14k in your 10k kingdom, its winnable but far harder than a peasant revolt should be imo. Peace!

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RowanMaBoot Author
RowanMaBoot - - 148 comments

Hehe, indeed it has been a while. Thanks!

Yeah, peasant revolts are rather strong at the moment, but for now if you see the peasant revolt modifier pop up in a province, what you should be doing is popping your marshal on it with the reduce RR ability. That prevents an uprising, usually.

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Guest
Guest - - 689,069 comments

Hello, I have been trying for the last couple days to get this mod setup but it doesnt work. I have the zip, folder and mod file within the mod folder, and the mod shows up to select on my CK2 launch screen; however it just brings up the vanilla CK2. Any and all help is appreciated!

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_Vierwood
_Vierwood - - 186 comments

Double check to see if you istalled the mod correctly. I can tell you for certain you did not install it correctly.

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TonyGordo
TonyGordo - - 5 comments

Rowan, when we pay for a new Holding slot with the master event, we can't build Castle, Temple or Cities, can't click the Slot.

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RowanMaBoot Author
RowanMaBoot - - 148 comments

Thanks for the reports!

I was wondering if this would be an issue, and it sucks to hear it is. The fix isn't simple, and is pretty complex, so for the time being I'll look at removing the event in the next version, so people avoid wasting money on it.

I'm not sure what would have caused a crash during your long term game. Could be general instability, but I'm not certain.

We'll defo check out your imprisoned Kinsman crash when we can, and see what we can do!

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TonyGordo
TonyGordo - - 5 comments

Rowan game finally crashed on my Westerlands campaing, with rivers and hills under my control plus 2 Kingdom from Riverlands. And the Mander Kingdom of Highgarden.
Game was running for 24 hours + and 200 years life span.

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TonyGordo
TonyGordo - - 5 comments

UPDATE: Just crashed when imprisioned Kinsman got killed by my plot ( Sentence commuted)

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