Space shooter for PC Alpha 3 build 6. Added score bonus for accuracy.
Added boss spawning with hit points and shield.
Modified skybox "bottom" to tile correctly.
Added boss spawn cooldown timer modified by score.
Added score gates to spawn Asteroid(0), Minion(250), Boss with no waves(2,500), Boss with waves(10,000).
Added score modifier to wave spawn timer (waveWait).
Intro timer for game to begin with "Space Shooter" name.
Adjusted camera angle.
Changed Boss spawn from time based to number of waves based.
Modified skybox "top" and "bottom" to tile and visual improvement.
Initiated values for Boss spawn so waves was not 0 and counter reset after each spawn.
Made threshold for Boss spawn based on score (10 - (score/1000))
Made respawn loop for replaying the game.
Score remains until lives are used up.
High Score remains until game is exited.
Added a camera to [Player] and simulated 1st person view.
Added camera to overhead for time when respawning.
Start screen working
Accuracy system in place (Score bonus (0%-25%) x1, (25%-75%) x 2, (75%-100%)x3)